It was the pivotal teaching of Pluthero Quexos, the most celebrated dramatist of the Second Dominion, that in any fiction, no matter how ambitious its scope or profound its theme, there was only ever room for three players. Between warring kings, a peacemaker; between adoring spouses, a seducer or a child. Between twins, the spirit of the womb. Between lovers, Death. Greater numbers might drift through the drama, of course -- thousands in fact -- but they could only ever be phantoms, agents, or, on rare occasions, reflections of the three real and self-willed beings who stood at the center. And even this essential trio would not remain intact; or so he taught. It would steadily diminish as the story unfolded, three becoming two, two becoming one, until the stage was left deserted.I'm sure this philosophy isn't anything new (sometimes I like to quote fiction to make a point), but what struck me about it is the way other writers immediately challenged the doctrine. As soon as Pluthero Quexos laid out his grand observation, I'm sure a hundred writers immediately set themselves a task to subvert it. Quexos calls them cheats, but are they? I'd say they probably aren't. The problem is that by talking about genres or even fiction in general, we're trying to put a box around it. However, anytime we put a box around something, especially something as subjective as fiction, it's tempting to think outside the box. Actually, it's fun to think outside the box.
Needless to say, this dogma did not go unchallenged. The writers of fables and comedies were particularly vociferous in their scorn, reminding the worthy Quexos that they invariably ended their own tales with a marriage and a feast. He was unrepentant. He dubbed them cheats and told them they were swindling their audiences out of what he called the last great procession, when, after the wedding songs had been sung and the dances danced, the characters took their melancholy way off into darkness, following each other into oblivion.
I think this is why I like genre fiction so much. The very premise of a genre is to limit the story to some series of conventions... but the definition of what constitutes any specific genre is blurry, and writers like to play within that gray area. It's fun. A while ago, I wrote about the definition of a weblog, and I basically thought about weblogs as a genre:
A genre is typically defined as a category of artistic expression marked by a distinctive style, form, or content. However, anyone who is familiar with genre film or literature knows that there are plenty of movies or books that are difficult to categorize. As such, specific genres such as horror, sci-fi, or comedy are actually quite inclusive. Some genres, Drama in particular, are incredibly broad and are often accompanied by the conventions of other genres (we call such pieces "cross-genre," though I think you could argue that almost everything incorporates "Drama"). The point here is that there is often a blurry line between what constitutes one genre from another.A lot of fiction does this even within itself. It sets up a paradigm, and then sets out to subvert it somehow. A great example of this is Isaac Asimov's robot stories. In those stories, Asimov laid out the now infamous Three Laws of Robotics:
- A robot may not injure a human being or, through inaction, allow a human being to come to harm.
- A robot must obey orders given to it by human beings, except where such orders would conflict with the First Law.
- A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.
In any case, I like talking about genres, even though it's probably not possible to be definitive. It's fun anyway, and subverting the genre is definitely a part of that...